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Age of empires 2 the conquerors mods
Age of empires 2 the conquerors mods














Petard (suicide bomber units that explode upon contact, dealing bonus damage to buildings and siege units, can be trained at the Castle for all civilizations).Īdmiral Yi Sun-Shin, Attila the Hun, Bleda the Hun, Charles Martel, El Cid Campeador, Scythian Wild Woman, Pope Leo I, Imam, Nobunaga, King Sancho, Erik the Red, Harald Hardraade, William the Conqueror, Henry V, and King Alfonso.

#AGE OF EMPIRES 2 THE CONQUERORS MODS UPGRADE#

Hussar (an upgrade to the Light Cavalry).Halberdier (an upgrade to the Pikeman).Elite Eagle Warrior (an upgrade to the Eagle Warrior).Eagle Warrior (fast moving infantry scouts that are resistant to conversion, available to Mesoamerican civilizations – Aztecs and Mayans).Missionary (swift mounted monks that cannot carry Relics, unique to Spanish, available at the Monastery).Turtle Ship & Elite Turtle Ship (heavily armored, short-range cannon ships, unique to Koreans, available at the Dock).Conquistador & Elite Conquistador (mounted hand cannoneers, unique to Spanish).Plumed Archer & Elite Plumed Archer (fast foot archers, unique to Mayans).War Wagon & Elite War Wagon (heavily armored horse-drawn archery unit, unique to Koreans).Tarkan & Elite Tarkan (anti-building cavalry, unique to Huns).Jaguar Warrior & Elite Jaguar Warrior (anti-infantry heavy infantry, unique to Aztecs).The Conquerors introduces twelve additional unique units to Age of Empires II: Age of Kings: Castle Unique Units The Goths also get a population bonus of +10 over the population limit. The Huns are also unique in that they do not build Houses to support their population, allowing them to ignore the maximum production limit of units, and focus on building up their economy and military instead. There are additional maps where things can be changed or replaced, Jaguars for Wolves, Javelina for Wild Boars, Turkeys for Sheep, Macaws for Hawks, and the Deer remain the same. They also have a different appearance for their monk as well as the trade carts where a villager pulls them without a horse. Both civilizations also lack gunpowder units. This is partially balanced by the fact that they start with Eagle Warrior infantry units, which have many of the advantages that cavalry have. The Aztecs and Mayans completely lack the ability to train cavalry units. Clans are held together by the players themselves, has a clan based profile integrated into their website where the leader of a clan can accept, deny, promote, and demote members of their clan.įive additional playable civilizations come with The Conquerors, including the Aztec and Mayans, who share a newly created American architectural style: Many Clans use a tag system in which a user must reflect the clans "tag". A high-ranked member of a particular clan will invite members to join, joining has its benefits such as giving players a reputation, a virtual gaming "home" in which a user can get downloads, and be filled in on the latest news. For example, due to technical reasons most Chinese players play in CGA, which usually has over 6000 online players at a time.Ī clan is a community of players within a particular game, and in this case many players in AoC belong to a clan, to get into a clan it usually involves being "recruited". There are several other Age of Empires II: The Conquerors servers worldwide. GameSpy was selected by Microsoft as the official replacement for online play, although alternatives are available such as Voobly. These include the Battle of Agincourt, the saga of Erik the Red, and the Battle of Hastings, among others.Īs of June 2006, The MSN Gaming Zone CD-ROM section was shut down for Age of Empires players, as well as many other CD-ROM games. The fourth campaign, Battles of the Conquerors, is actually a group of unrelated single scenarios, each based on a significant historical battle. These are based on Attila the Hun's rise to power, Montezuma's defense against Hernan Cortez, and the adventures of El Cid. The Conquerors adds four additional single player campaigns. Chat commands are introduced in order to communicate more effectively with allied computer players. Additionally, an in-game option has been added to allow the game to automatically replenish Farms after they are exhausted. Villagers will now automatically start gathering resources if they build resource gathering sites, while siege weapons will not fire if their attack is likely to harm friendly units (though it may not seem like it). Micromanagement is made easier by an improved scripted artificial intelligence of Villagers and siege weapons. Also, infantry are able to garrison in rams, increasing their attack and speed, while ships are able to form formations in order to fight more effectively. New maps were also included which are based on real life geographic locations and new winter and tropical terrain. The Conquerors has new gameplay features and changes such as the game modes Defend the Wonder, King of the Hill, and Wonder Race.














Age of empires 2 the conquerors mods